#ifndef _RENZO_MUST_HAVE_GL_
#define _RENZO_MUST_HAVE_GL_

#include "RenzoMustHave.h"

// OpenGL headers
#include <GL/glew.h>
#include <GL/glut.h>

// TODO: add all OpenGL implemented class here
namespace Renzo {
	class ViewGL;
	class RenderSystemGL;
	class TextureManagerGL;
}

#define PLUGIN_RENZODERER_GL "RenzodererGL"
#define RENDER_SYSTEM_NAME	"OpenGL Render System"

#endif
